Post-Apocalyptic Production Values

A note to my loyal readers: Freelancing is fun and exciting and hard, hard work. Let me make it up to you.

Now that that’s out of the way, let me bring you up to speed. A new feature-length article is in the works and should hit the internets (all of ’em) sometime tomorrow. It deals with big budget AAA post-apocalyptic action titles — and the radioactive linguistic anomalies that emerge shortly after the roaches claim their inheritance.

Here’s a teaser: Big game studios routinely scavenge the least unsafe neighborhoods of revolutionary themes for the raw materials out of which they construct AAA post-apocalyptic action games. The scraps of ideological content are then sanitized, reshaped to the brink of recognition, and trucked out and sold to the huddled masses. The final products arrive as fresh-faced entertainments to be consumed in the comfort of your own unshakable establishment. This pattern is true of all action game protagonists: Che goes in, Rico comes out.

Stay tuned for the exciting conclusion.

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